Module No.22 / Assembly_22
- Date Created16 July 2025, 10:07
Module No.22 explores fictional objects that exist outside conventional function, yet feel visually and materially believable. This particular module imagines a toy-like form composed of interlocking parts that respond to rotational movement. As the object turns, its silhouette fluctuates—oscillating between flat, graphic impressions and complex three-dimensional depth. This transformation evokes a sense of visual play, drawing attention to how perception shifts depending on angle and form interaction.




1470m2 - Kollektive Ausstellung aus dem Grundlagenseminar 3D-Gestaltung ll - Building
1470m2 - Collective exhibition from the basic seminar 3D Design II - Building
In this group exhibition, each participant brought their own 3D modeling or simulation work into Unreal Engine, where the individual pieces were curated into a single, game-like virtual environment. The shared space was designed as an endless corridor—looping in the form of a Möbius strip—where each room is seamlessly connected to the next.
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